quick start:g++ [flags ...] file ... #include <Stack.h> Stack(); boolean assign(const Stack<TObject>& copy_stack); boolean push(TObject* item); TObject* pop(TObject* item = (TObject*)NULL); const TObject* peek() const; boolean pop(Stack<TObject>& item_stack, long num_items); boolean clear();
// declare a character stack and push two characters into it
//
Stack<Char> stack;
Char item0(L'a');
Char item1(L'b');
stack.push(&item0);
stack.push(&item1);
// pop the top item from the stack
//
Char* item2 = new Char();
stack.pop(item2);
if(!item2->eq(item1)) {
// error
}
description:
static const String CLASS_NAME = L"Stack";
static const String DEF_PARAM = L"values";
static const long POP_ALL = -1;
static const long POP_TO_MARK = -2;
static const long ERR = 40500;
static const long ERR_EMPTY = 40501
DoubleLinkedList<TObject> stack_d;
ALLOCATION alloc_d;
static Integral::DEBUG debug_level_d;
static MemoryManager mgr_d;
static const String& name();
static boolean diagnose(Integral::DEBUG debug_level);
static boolean setDebug(Integral::DEBUG debug_level);
boolean debug(const unichar* message) const;
~Stack();
Stack(ALLOCATION alloc = DEF_ALLOCATION);
Stack(const Stack<TObject>& copy_stack);
boolean assign(const Stack<TObject>& copy_stack);
Stack<TObject>& operator=(const Stack<TObject>& arg);
boolean eq(const Stack<TObject>& compare_stack) const;
long sofSize() const;
boolean read(Sof& sof_a, long tag_a);
boolean write(Sof& sof_a, long tag_a) const;
boolean read(Sof& sof_a, long tag_a, const String& name_a);
boolean write(Sof& sof_a, long tag_a, const String& name_a) const;
boolean readData(Sof& sof, const String& pname = DEF_PARAM, long size = SofParser::FULL_OBJECT, boolean param = true, boolean nested = false);
boolean writeData(Sof& sof, const String& pname = DEF_PARAM) const;
static void* operator new(size_t size);
static void* operator new[](size_t size);
static void operator delete(void* ptr);
static void operator delete[](void* ptr);
static boolean setGrowSize(long grow_size);
boolean clear(Integral::CMODE cmode = Integral::DEF_CMODE);
boolean ne(const Stack<TObject>& compare_stack) const;
boolean push(TObject* item);
boolean push(Stack<TObject>& item_stack);
boolean push(TObject** items, long num_items);
const TObject* peek() const;
TObject* peek();
TObject* pop(TObject* item = (TObject*)NULL);
long pop(Stack& items, long num_items);
boolean popAll(Stack<TObject>& item_stack);
boolean popToMark(Stack<TObject>& item_stack);
boolean setMark();
boolean clearMark();
boolean markIsSet() const;
const TObject* getMark() const;
TObject* getMark();
boolean isMarkedElement() const;
boolean isEmpty() const;
long length() const;
boolean find(TObject* value);
boolean contains(TObject* value) const;
boolean apply(boolean (TObject::*method)());
boolean apply(boolean (TObject::*method)(), Stack<TObject>& arg);
boolean sort(Integral::ORDER sort_order = Integral::ASCENDING, SORT_ALGO sort_algo = DEF_SORT_ALGO);
boolean reverse();
ALLOCATION getAllocationMode() const;
boolean setAllocationMode(ALLOCATION alloc);
#include <Char.h>
#include <Stack.h>
int main () {
// local variables
//
Stack<Long> s;
Long j;
// add 10 items to the stack
//
for (long i = 0; i < 10; i++) {
j = i * 3;
s.push(&j);
}
// see what is on the stack
//
s.debug(L"after push");
// pull things off the stack and print them in order
//
while (s.pop(&j) != (Long*)NULL) {
j.debug(L"pulled off stack");
}
// exit gracefully
//
Integral::exit();
}
#include <Char.h>
#include <Stack.h>
int main () {
// local variables (note that the stack is set to reference mode)
//
Stack<Long> s(USER);
Long* j;
// add 10 items to the stack
//
for (long i = 0; i < 10; i++) {
j = new Long(i * 3);
s.push(j);
}
// see what is on the stack
//
s.debug(L"after add");
// pull things off the stack and print them in order
//
while ((j = s.pop()) != (Long*)NULL) {
j->debug(L"pulled off stack");
delete j;
}
// exit gracefully
//
Integral::exit();
}
#include <Char.h>
#include <Stack.h>
int main () {
// prepare items for the stack
//
Char** items = new Char*[5];
for (long i = 0; i < 5; i++) {
items[i] = new Char((unichar)((long)(L'a') + i));
}
// declare a stack and push items into it
//
Stack<Char> char_stack;
char_stack.push(items, 5);
// copy the stack
//
Stack<Char> copy_char_stack(char_stack);
// see if these Stacks are equivalent
//
if(!char_stack.eq(copy_char_stack)) {
// exit with error
//
Integral::exit();
}
// clean up the memory used
//
for (long i = 0; i < 5; i++) {
delete items[i];
}
delete [] items;
// exit gracefully
//
Integral::exit();
}