// file: $isip/class/shell/DebugLevel/dbgl_03.cc // version: $Id: dbgl_03.cc 5327 2000-10-18 17:03:15Z srivasta $ // // isip include files // #include "DebugLevel.h" // method: read // // arguments: // Sof& sof: (input) sof file object // int32 tag: (input) sof object instance tag // const String& name: (input) sof object instance name // // return: a bool8 value indicating status // // this method has the object read itself from an Sof file // bool8 DebugLevel::read(Sof& sof_a, int32 tag_a, const String& name_a) { // get the instance of the object from the Sof file // if (!sof_a.find(name_a, tag_a)) { return false; } // read the actual data from the sof file // if (!readData(sof_a)) { return false; } // exit gracefully // return true; } // method: readData // // arguments: // Sof& sof: (input) sof file object // const String& pname: (input) parameter name // int32 size: (input) size in bytes of object (or FULL_SIZE) // bool8 param: (input) is the parameter specified? // bool8 nested: (input) is this nested? // // return: a bool8 value indicating status // // this method has the object read itself from an Sof file. it assumes // that the Sof file is already positioned correctly. // bool8 DebugLevel::readData(Sof& sof_a, const String& pname_a, int32 size_a, bool8 param_a, bool8 nested_a) { // use the NameMap special i/o methods // LEVEL_MAP.readElementData((int32&)value_d, sof_a, pname_a, size_a, param_a, nested_a); // value_d can't be negative // if (value_d < (int32)0) { return false; } else { return true; } }