// file: $isip/class/search/Instance/inst_07.cc // version: $Id: inst_07.cc 9347 2003-11-26 20:46:15Z alphonso $ // // isip include files // #include "Instance.h" // method: eq // // arguments: // const Instance& instance: (input) instance to compare // // return: true if the instances are equivalent, else false // // compare two instances and determine if they are equivalent // bool8 Instance::eq(const Instance& instance_a) const { // compare the history pointers // if (history_d != instance_a.history_d) { return false; } // compare the symbol pointers // if (symbol_d != instance_a.symbol_d) { return false; } // compare the nsymbols // if ((int32)nsymbol_length_d > 0) { for (int32 i = 0; i < (int32)nsymbol_length_d; i++) { if (nsymbol_d[i] != instance_a.nsymbol_d[i]) { return false; } } } // if we reached this far then they must be equal // return true; } // method: setHistory // // arguments: // const History* new_hist: (input) the history to copy // // return: a bool8 indicating status // // this method sets the instance's history to the input history // bool8 Instance::setHistory(const History* new_hist_a) { // set the history // return (history_d = const_cast(new_hist_a)); } // method: getHistory // // arguments: none // // return: a bool8 indicating status // // this method gets the instance's history // History* Instance::getHistory() const { // get the history // return history_d; } // method: setSymbol // // arguments: // const Symbol& new_symbol: (input) the symbol to copy // // return: a bool8 indicating status // // this method sets the instance's symbol to the input symbol // bool8 Instance::setSymbol(const Context* new_symbol_a) { // set the symbol // return (symbol_d = const_cast(new_symbol_a)); } // method: getSymbol // // arguments: none // // return: a bool8 indicating status // // this method gets the instance's symbol // Context* Instance::getSymbol() const { // get the symbol // return symbol_d; } // method: setSymbolStack // // arguments: // const History* new_stack: (input) the symbol stack to copy // // return: a bool8 indicating status // // this method sets the instance's symbol stack to the input symbol stack // bool8 Instance::setSymbolStack(const History* new_stack_a) { // set the history // return (symbol_stack_d = const_cast(new_stack_a)); } // method: getSymbolStack // // arguments: none // // return: a bool8 indicating status // // this method gets the instance's symbol stack // History* Instance::getSymbolStack() const { // get the symbol stack // return symbol_stack_d; }