// file: $ISIP_IFC/class/java/DemoPlayer.java
// version: $Id: DemoPlayer.java 10232 2005-09-13 14:29:50Z stanley $
//
// import necessary java libraries
//
import java.awt.*;
/**
* This class represents the information for a player, or client.
*/
public class DemoPlayer {
//-------------------------------------------------------------------------
//
// public constants
//
//-------------------------------------------------------------------------
//------------------------------------------------------------------------
//
// protected data
//
//-----------------------------------------------------------------------
/**
* The player's name.
*/
protected String name_d;
/**
* The player's unique ID.
*/
protected int unique_id_d;
/**
* The player's ip address.
*/
protected String ip_address_d;
/**
* The player's port number.
*/
protected int port_number_d;
//-------------------------------------------------------------------------
//
// public methods
//
//-------------------------------------------------------------------------
/**
* Assigns the uniqueId to the values passed
* in uniqueID_a .
*
* @param uniqueID_a the unique ID assigned by the server to this
* client.
*/
public DemoPlayer(int uniqueID_a) {
unique_id_d = uniqueID_a;
}
//-------------------------------------------------------------------------
//
// class-specific public methods:
// set methods
//
//-------------------------------------------------------------------------
/**
* Set the player name.
*
* @param name_a a player's name.
*
* @return a boolean value indicating status.
*/
public boolean setName(String name_a) {
name_d = name_a;
return true;
}
/**
* Set the player unique's id.
*
* @param id_a a player's unique's id.
*
* @return a boolean value indicating status.
*/
public boolean setID(int id_a) {
unique_id_d = id_a;
return true;
}
/**
* Set the player's ip address.
*
* @param ip_address_a a player's ip address.
*
* @return a boolean value indicating status.
*/
public boolean setIPAddress(String ip_address_a) {
ip_address_d = ip_address_a;
return true;
}
/**
* Set the player port number.
*
* @param port_a a player's port number.
*
* @return a boolean value indicating status.
*/
public boolean setPortNumber(int port_a) {
port_number_d = port_a;
return true;
}
//-------------------------------------------------------------------------
//
// class-specific public methods:
// get methods
//
//-------------------------------------------------------------------------
/**
* Get the player's name.
*
* @return a string to represent the player's name.
*/
public String getName() {
return name_d;
}
/**
* Get the player's unique's id.
*
* @return an int for the player's unique's id.
*/
public int getID() {
return unique_id_d;
}
/**
* Get the player's ip address.
*
* @return a string to represent the player's ip address.
*/
public String getIPAddress() {
return ip_address_d;
}
/**
* Get the player's port number.
*
* @return an int for the player's port number.
*/
public int getPortNumber() {
return port_number_d;
}
}