// file: $isip/class/math/vector/VectorUlong/VectorUlong.h // version: $Id: VectorUlong.h 7447 2001-10-31 19:44:04Z gao $ // // make sure definitions are only made once // #ifndef ISIP_VECTOR_ULONG #define ISIP_VECTOR_ULONG // isip include files // #ifndef ISIP_MVECTOR #include #endif // VectorUlong: this is a vector of Ulong objects, which inherits // the MVector template class. // class VectorUlong : public MVector { //--------------------------------------------------------------------------- // // public constants // //--------------------------------------------------------------------------- public: // define the class name // static const String CLASS_NAME; //---------------------------------------- // // default values and arguments // //---------------------------------------- //---------------------------------------- // // error codes // //---------------------------------------- static const int32 ERR = 22300; //--------------------------------------------------------------------------- // // protected data // //--------------------------------------------------------------------------- protected: // static memory manager // static MemoryManager mgr_d; //--------------------------------------------------------------------------- // // required public methods // //--------------------------------------------------------------------------- public: // method: name // static const String& name() { return CLASS_NAME; } // other static methods // static bool8 diagnose(Integral::DEBUG debug_level); // method: setDebug // these methods are inherited from the MVector template class // // method: debug // bool8 debug(const unichar* message) const { return MVector::debug(name(), &message[0]); } // method: destructor // ~VectorUlong() {} // method: default constructor // VectorUlong(int32 length = DEF_LENGTH, uint32 value = DEF_VALUE) { assign(length, value); } // method: copy constructor // VectorUlong(const VectorUlong& vector) { assign(vector); } // assign methods: // these methods are inherited from the MVector template class // // method: operator= // // note that we need to have the overloaded operator '=' defined in the // derived classes instead of the base template class. this is required // since c++ predefines the operator '=' for any class by default // and this hides any other definition of this operator in the base class // VectorUlong& operator= (const VectorUlong& vector) { assign(vector); return *this; } // i/o methods: // the sofSize, readData and writeData are inherited from the MVector // template class // // method: read // bool8 read(Sof& sof, int32 tag, const String& name = CLASS_NAME) { return MVector::read(sof, tag, name); } // method: write // bool8 write(Sof& sof, int32 tag, const String& name = CLASS_NAME) { return MVector::write(sof, tag, name); } // equality methods: // these methods are inherited from the MVector template class // // method: new // static void* operator new(size_t size) { return mgr_d.get(); } // method: new[] // static void* operator new[](size_t size) { return mgr_d.getBlock(size); } // method: delete // static void operator delete(void* ptr) { mgr_d.release(ptr); } // method: delete[] // static void operator delete[](void* ptr) { mgr_d.releaseBlock(ptr); } // method: setGrowSize // static bool8 setGrowSize(long grow_size) { return mgr_d.setGrow(grow_size); } // other memory management methods: // the clear method is inherited from the MVector template class // //--------------------------------------------------------------------------- // // class-specific public methods // //--------------------------------------------------------------------------- public: // method: constructor // this method constructs a vector with a String* object // VectorUlong(const String& arg, unichar delim = DEF_DELIM) { assign(arg, delim); } // method: constructor // this method constructs a vector with a unichar* object // VectorUlong(const unichar* arg, unichar delim = DEF_DELIM) { assign(arg, delim); } // method: operator= // this method assigns a uint32 value to the vector // VectorUlong& operator= (uint32 value) { assign(value); return *this; } //--------------------------------------------------------------------------- // // private methods // //--------------------------------------------------------------------------- private: //declare trigonometric methods as private because they cannot be //defined for Ulong operations // uint32 acos(uint32); uint32 acosh(uint32); uint32 asin(uint32); uint32 asinh(uint32); uint32 atan(uint32); uint32 atanh(uint32); uint32 cos(uint32); uint32 cosh(uint32); uint32 sin(uint32); uint32 sinh(uint32); uint32 tan(uint32); uint32 tanh(uint32); //declare those methods as private which cannot be defined for //unsigned numbers // uint32 abs(uint32); uint32 neg(uint32); uint32 sign(uint32); //declare those methods as private which cannot be defined for //integer numbers // uint32 ceil(uint32); uint32 rceil(uint32); uint32 rfloor(uint32); uint32 round(uint32); uint32 floor(uint32); }; // end of include file // #endif