// file: foo.cc // // local include files // #include "car.h" // create a car outside of main // static Car joe; // define a function // void mary(Car& foo); // define a main program // int main(int argc, char** argv) { // declare a container for cars // Car car1; Car car2(argv[1], argv[2]); Car car3(argv[1]); // add a car // //LinkedList cars; //cars.append(car1); //cars.append(car2); // cars.append(car3); // display the car // // car2.myprint(); // car2.myprint((char*)"car2"); car2.myprint((char*)"car2", stdout); // set some values // car1.set((char*)"Porsche"); car1.myprint((char*)"car1"); car2.set((char*)"Ford",(char*)"pink"); car2.myprint((char*)"car2"); // call joe // joe.myprint((char*)"joe"); // exit gracefully // return(0); } // a function // void mary(Car& foo) { joe.myprint((char*)"joe"); }