// file: $PDSP/class/float_8/v1.0/flt8_oper_3.cc // // isip include files // #include "float_8.h" // method: * operator overload // // arguments: // float_8 arg_a: (input) operand 2 // // return: a Float_8 object containing the product of this * arg // Float_8 Float_8::operator* (float_8 arg_a) { // increment the operations counter // num_mults_d++; // exit gracefully // return Float_8(value_d * arg_a); }